RIFT//SIEGE

TURN-BASED ARTILLERY DUELS

RIFT//SIEGE

Read the wind.
Carve the ridge.

Take one shot, change the landscape, and leave the next gunner a harder problem. Climb the battlefield with a squad of rivals or take on the automated battery.

Your callsign stays on this device.0 / 18
+ONE TURN. ONE SHOT. NO SECOND CHANCES.
FIELD BRIEFINGRIDGELINE 07
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THE HILL
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