TURN-BASED ARTILLERY DUELS
RIFT//SIEGE
Read the wind.
Carve the ridge.
Take one shot, change the landscape, and leave the next gunner a harder problem. Climb the battlefield with a squad of rivals or take on the automated battery.
+ONE TURN. ONE SHOT. NO SECOND CHANCES.
FIELD BRIEFINGRIDGELINE 07
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01
THE HILL
REMEMBERS